Guildrun how to play hero image

Guildrun How to Play

Learn the Guildrun board, between-fights decisions, and how the demo’s role, relic, and item systems connect.

Guildrun how to play

Guildrun how to play

This Guildrun how-to-play guide explains the board, between-fights decisions, and what the player actually controls in the Steam demo.

Guildrun is a PvE roguelike autobattler from Leyline. Steam and the official site describe Guildrun as a game where you build a guild of heroes, then adapt each run through upgrades, items, relics, and specialization pivots.

The official site says a typical Guildrun run lasts about 20 minutes, has no timer, and can be saved mid-run. That makes Guildrun a strong second-screen game: you can pause, think, and use this wiki between fights.

Once combat starts, Guildrun resolves automatically. Your real work happens before the fight: drafting heroes, reading shop offers, choosing specialization paths, and positioning the board.

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Run flow in Guildrun

Use this Guildrun loop as your default mental model:

What you control

Guildrun player decisions

SystemWhat it does in Guildrun
Party / ReserveDecide which heroes are active and which stay in reserve for the next fight.
SpecializationsShape how a Guildrun hero grows and whether they pivot into a new role.
RelicsGive the run a broader theme and often decide whether to stay balanced or commit harder.
ItemsSupport the current board with tempo, carry power, or frontline stability.
Difficulty ladderSteam says Guildrun includes 8 difficulties plus Endless, so scaling and consistency matter over time.

Where to go next

Once the Guildrun loop feels familiar, move into how to build so your relic, item, and specialization choices start pointing at the same plan.

Recommended tools

Related guides

Verify exact in-game values in the live Guildrun demo after updates. Public sources may lag behind balance changes.