
Guildrun Wiki & Guide
Guildrun Wiki for Guildrun beginner help, hero roles, relic and item planning, tier notes, and Steam demo walkthroughs. Jump to a guide or search the wiki below.
Last updated: July 2026
Guildrun official announcement trailer
Watch the official Guildrun announcement trailer, then use the local wiki pages below to plan the Steam demo without swapping to competitor domains.
Guides & tools
Guildrun guides and wiki pages for the Steam demo — beginner help, hero roles, relic planning, items, builds, and tools.
StartBeginner guide
Start your first Guildrun demo runs with a clean team plan, simple positioning rules, and stronger shop priorities.
BasicsHow to play
Learn the hex board, Party and Reserve, specialization pivots, and how a Guildrun fight flows.
BuildsHow to build
Use relic themes, item support, and hero role coverage instead of forcing one rigid comp in Guildrun.
WikiHeroes
Use the Guildrun heroes hub for role coverage, specialization direction, and what the 25-hero demo roster is designed to support.
WikiRelics
Browse Guildrun relic families and understand why relics often decide a run’s direction before items do.
WikiItems
Use the Guildrun items page to sort tempo pickups from scaling upgrades in the demo.
MetaBuilds
Open Guildrun builds for simple P0 team templates such as balanced starts, scaling carries, and relic-driven pivots.
ToolWiki search
Search Guildrun guides, tools, and wiki pages while the next between-fights decision is still fresh.
Quick facts
Demo
July 16, 2026
Platforms
PC (Steam demo on Windows and Mac)
Scope
25 heroes · 180 specializations · 300+ relics · 100+ items
Play mode
Single-player
Core systems
Heroes25 heroes, 75 spec paths
Steam says the demo includes 25 heroes, 75 specialization paths, and 180 specialization choices, which is why role flexibility matters so much in Guildrun.
LootRelics and items shape every run
Guildrun advertises 300+ relics and 100+ items in the demo alone, so each run becomes a puzzle of adaptation rather than a fixed meta script.
SynergyLovers and pivoting
Steam highlights lovers bonuses and mid-run role pivots, so your Guildrun team can change purpose as new offers appear.
Progression8 difficulties plus Endless
The Guildrun demo uses a difficulty ladder with Endless at the top, so stable teams need room to scale beyond early fights.
Screenshots
Official Guildrun Steam demo screenshots — hero drafting, the hex board, shop and relic choices, boss fights, and run results.










What is Guildrun?
Guildrun is a PvE roguelike autobattler by Leyline. The official site and Steam store present Guildrun as a game about building a guild of heroes, then adapting each run around upgrades, items, relics, and specialization pivots.
The Steam demo for Guildrun launched on July 16, 2026. Steam says the demo alone includes 25 heroes, 180 specializations, 300+ relics, 100+ items, and 8 difficulties plus Endless, which makes Guildrun feel more like a decision framework than a solved checklist.
Guildrun fights play out on a hex board. You set up your party, use the between-fights phase to shop and upgrade, then let the autobattler systems resolve the encounter while your earlier decisions carry the run.
- Genre: PvE roguelike autobattler
- Developer and publisher: Leyline
- Platform: PC on Steam, with the demo listing Windows and Mac support
- Core loop: recruit heroes → buy and reroll → specialize → position on the board → adapt after each fight
Why Guildrun runs stay flexible
Guildrun is designed around adaptation. Steam repeatedly frames Guildrun as a run-by-run puzzle with freedom to bend heroes past their starting roles.
Steam says every hero in Guildrun starts with a class and ability, but you choose where they end. That matters because Guildrun is not asking you to memorize one perfect board; it is asking you to read what the run offers.
The official FAQ and Steam copy also call out items, relics, paths, and mid-run pivots. A good Guildrun build therefore starts by covering basic team jobs, then leans harder into whatever relic or specialization package appears strongest.
Use this site the same way: begin with reliable Guildrun structure, then pivot into stronger synergy once the run proves where your scaling is coming from.
- Do not force one opener if the shop and relic offers say otherwise.
- Let early hero roles stabilize the board before chasing higher-variance scaling.
- Use relics to define the theme and items to support the current carry or frontline.
- Treat lovers synergy as a bonus when the team already works, not as the only reason to draft two heroes.
Guildrun demo priorities
These are the Guildrun systems most worth checking between fights in the current demo:
RosterHeroes and roles
Check whether your Guildrun board has frontline, backline damage, support, and room to pivot later.
RelicsRelic direction
Many Guildrun runs become clearer once relic offers suggest whether you should play for tempo, scaling, summons, healing, or other synergy lines.
ItemsItem support
Guildrun items help smooth weak turns, reinforce a carry, or patch awkward boards while you wait for a stronger specialization or relic package.
LadderDifficulty ladder
The Guildrun demo advertises 8 difficulties plus Endless, so consistent drafting and clean scaling matter more as the ladder rises.
What to prioritize first
When your Guildrun run is unstable, solve structure before greed. When it is stable, use the next offers to scale.
🛡️ Stable first board
- Start Guildrun with a board that can survive repeated fights rather than one that only looks strong on paper.
- Use the first few turns to confirm frontline, damage, and support coverage.
- Open the beginner guide when a Guildrun run collapses before synergies come online.
🧠 Stronger pivot later
- Once the board is stable, let Guildrun relics, items, and specialization choices decide your real build direction.
- Do not lock into one hero job too early if the demo offers a better carry line.
- Read the how-to-build guide before you chase higher-variance Guildrun scaling.
Featured guides
Start with these Guildrun pages for onboarding, decision-making, and the current Steam demo route.
StartBeginner guide
Use a safer early-game structure and stop losing Guildrun runs before the build appears.
BasicsHow to play
Understand the Guildrun board, between-fights flow, and what your decisions really control.
BuildsHow to build
Build Guildrun teams around role coverage, relic direction, item support, and late pivots.
DemoDemo walkthrough
Follow a simple Guildrun demo path from first draft through higher-difficulty planning.
Confirmed public snapshot
Facts below are pulled from Steam, playguildrun.com, and Gematsu only:
LaunchDemo launch — July 16, 2026
Leyline released the public Steam demo and positioned Guildrun as a PvE roguelike autobattler focused on flexible team building.
SystemsBuild freedom — Steam store copy
Steam highlights 25 heroes, 75 spec paths, 180 specializations, 300+ relics, and 100+ items in the demo alone.
OutlookRoadmap — Official FAQ / Gematsu
Official messaging says the game is aiming for a 2027 release, with a two-player co-op mode in development and no PvP planned.
Recommended tools
FAQ
What kind of game is Guildrun?
Guildrun is a PvE roguelike autobattler. Steam and the official FAQ describe Guildrun as a single-player-focused team builder where each run changes through heroes, paths, items, and relics.
Who made Guildrun?
Guildrun is developed and published by Leyline. Gematsu also notes that the team includes lead designers from Hearthstone and The Bazaar.
When did the Guildrun demo release?
The public Steam demo for Guildrun released on July 16, 2026.
How many heroes and relics are in the Guildrun demo?
Steam says the Guildrun demo includes 25 heroes, 180 specializations, 300+ relics, and 100+ items.
Is Guildrun single-player or multiplayer?
The official FAQ says Guildrun is currently focused on single-player, while a two-player co-op mode is in development. PvP is not planned.
What platforms does the Guildrun demo support?
The official FAQ says the Guildrun demo is on Steam and is compatible with Windows and Mac.
How long is a Guildrun run?
The official site says a typical Guildrun run lasts about 20 minutes, has no timer, and can be saved mid-run.
How many difficulties are in Guildrun?
Steam says the Guildrun demo includes 8 difficulties plus Endless.
Play
Open Guildrun on Steam, then use this site between fights to check hero roles, relic priorities, items, and demo routes.